Published: Mar 02 2024 by mana vortex Last documented update: Mar 02 2024 by mana vortex
This page explains how shadows are configured for nodes in streamingsectors.
To learn how components (equipment) casts shadows, check Meshes, Shadows, and Shadow Meshes
The shadow properties of the environment are configured in the properties of each node inside the .streamingsector file:
.streamingsector
Shadows are only cast as long as a mesh is visible.
A global shadow will not render small details — these will only be included if the castLocalShadows property is active.
Last updated 1 year ago