# Cheat Sheet: Vehicles - Archive

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This section contains an overview of things that you might encounter while modding vehicles. For a full list of sub-pages, please check the link tree in the left-hand menu.

### Appearances

For the documentation on .app files (appearance definitions), see [here](https://github.com/CDPR-Modding-Documentation/Cyberpunk-Modding-Docs/blob/main/for-mod-creators-theory/files-and-what-they-do/file-formats/appearance-.app-files) or check the [appearance mappings](https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-creators-theory/references-lists-and-overviews/vehicles/archive/appearances-mappings) subpage.

### Entity Files

For the documentation on .ent files, see [here](https://github.com/CDPR-Modding-Documentation/Cyberpunk-Modding-Docs/blob/main/for-mod-creators-theory/files-and-what-they-do/file-formats/entity-.ent-files).

An example entry for a vehicle entEntityTemplate from a vehicle's .ent file looks like this:

| key                  | example                                                                                           |
| -------------------- | ------------------------------------------------------------------------------------------------- |
| `name`               | `quadra_type66__basic_urban_01`                                                                   |
| `appearanceResource` | ``[`base\vehicles\appearances\sport\quadra_type66__basic.app`](.app-file-appearanceresource.md)`` |
| `appearanceName`     | `urban_01`                                                                                        |
