Archive
Last updated
Last updated
This page is archived. Its contents are no longer relevant.
This section contains an overview of things that you might encounter while modding vehicles. For a full list of sub-pages, please check the link tree in the left-hand menu.
For the documentation on .app files (appearance definitions), see here or check the appearance mappings subpage.
For the documentation on .ent files, see here.
An example entry for a vehicle entEntityTemplate from a vehicle's .ent file looks like this:
key | example |
---|---|
name
quadra_type66__basic_urban_01
appearanceResource
[`base\vehicles\appearances\sport\quadra_type66__basic.app`](.app-file-appearanceresource.md)
appearanceName
urban_01