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This section contains an overview of things that you might encounter while modding vehicles. For a full list of sub-pages, please check the link tree in the left-hand menu.
Appearances
For the documentation on .app files (appearance definitions), see here or check the appearance mappings subpage.
Entity Files
For the documentation on .ent files, see here.
An example entry for a vehicle entEntityTemplate from a vehicle's .ent file looks like this:
key
example
name
quadra_type66__basic_urban_01
appearanceResource
[`base\vehicles\appearances\sport\quadra_type66__basic.app`](.app-file-appearanceresource.md)
appearanceName
urban_01
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