Iconic effects by weapon

Weapon IDs and the tweaks they use

Summary

Created: Apr 01 2024 by manavortex Last documented update: Apr 01 2024 by manavortex

This page collects tweak IDs (and their description) for iconic wepaons, grouped by weapon type

Wait, this is not what I want!

  • To learn what Tweaks are, check Tweaks

  • To look up iconic modifiers, open Cyberpunk 2077\tools\redmod\tweaks and check base\gameplay\static_data\database\items\weapons\parts\iconic_mods.tweak

Melee

Swords - iconic mod abilities

BaseIDIconic modifierTweaksValue

Slightly increases Electrical damage and grants a small chance to apply Shock to the enemy. Non-standard attacks deal more damage.

BaseStats.ElectricResistance BaseStats.ElectrocutedApplicationRate BaseStats.DamagePerHit

Additive, 10f Additive, 5f Multiplier, 1.1f

Looks like a toy, but its lethality is no joke. When Optical Camo is active, hitting an enemy causes Bleeding. Bleeding caused in this way lasts longer than usual.

BaseStats.BleedingApplicationRate BaseStats.DamagePerHit

Additive, 10f Multiplier, 0.9f

The last hit in a combo guarantees Crit damage. While Optical Camo is active, all hits are critical and allow you to leap toward your target. Increases damage against Elite enemies.

BaseStats.BonusDmgVsRaresAndElites

Additive, 10f

Allows you to leap towards distant enemies. When Satori is sheathed, hold primary attack to perform a Quickdraw Attack that is guaranteed to inflict Bleeding. If the enemy is already affected by Bleeding from Nehan, Satori will cause hemorrhaging instead. Hemorrhaging drains enemy Health and regenerates yours.

BaseStats.BleedingApplicationRate BaseStats.DamagePerHit BaseStats.CanMeleeLeap

Additive, 10f Multiplier, 0.9f Additive, 1

While Sandevistan is active, increases Crit Chance by 50% and hits apply Bleeding.

BaseStats.ElectrocutedApplicationRate

Additive, 10f

Byakko's perfect balancing allows you to leap towards an enemy with full force. Killing them allows you to temporarily perform a rapid combo of attacks.

BaseStats.Range BaseStats.CanMeleeLeap BaseStats.BleedingApplicationRate

Additive, 1f Additive, 1 Additive, 10f

Allows you to leap toward enemies. Attacking Burning enemies guarantees Crit Damage.

BaseStats.CanMeleeLeap BaseStats.BurningApplicationRate BaseStats.DamagePerHit

Additive, 1 Additive, 10f Multiplier, 0.9f

Deals extra damage against bosses. After killing enemies in rapid succession, all attacks are temporarily guaranteed Crit Hits. The effect refreshes after quickly killing another enemy. If your Health is critically low, all attacks are guaranteed Crit Hits regardless of kills.

BaseStats.BonusDamageAgainstBosses BaseStats.Weight

Additive, 10f Additive, 1.0f

Crafted for perfect balance. Attack speed is not affected by Stamina.

BaseStats.CanIgnoreWeaponStaminaPenaties

Additive, 1f

Knives

BaseIDIconic modifierTweaksValue

Attacks against poisoned enemies have a 100% chance to cause bleeding. Attacks against bleeding enemies have a 100% chance to cause poisoning.

Marks enemy on hit. Attacking the enemy's head with any weapon deals 200% damage, returns the Headhunter and clears the mark.

Stuns the enemy on hit. Headshots stuns after 1 sec while other hits stun after 3 sec. Enemies outside combat state get stunned immediately.

Definition of "bloodthirsty." When your enemy is bleeding, the cleaver attacks faster and uses less stamina.

Thrown hits apply Bleeding. If the enemy is already affected by Bleeding from Satori, Nehan will cause hemorrhaging instead. Hemorrhaging drains enemy Health and regenerates yours.

Thrown hits cripples the target, enemy when thrown, preventing their escape. Continuing attacks in close combat increases damage

Blunt

BaseIDIconic modifierTweaksValue

Preset_Baseball_Bat_Denny

sq021_peter_pan_baton

Preset_Cane_Fingers

Preset_Dildo_Stout

Preset_Baton_Murphy

w_melee_boss_hammer

Preset_Crowbar_Bunker

Preset_VB_Axe

Preset_Shovel_Caretaker

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