For the complete documentation index, see llms.txt. This page is also available as Markdown.

HUD Painter Resource

This page provides reference material for the HUD/UI Elements controlled by each option in the HUD Painter in game menu.

Summary

Published: Apr 21 2026 by nak Last documented update: Apr 21 2026 by nak

This page shows you how to create presets for HUD Painter.

Wait, this is not what I want!

Overview

For each option in the HUD Painter menu I have provided the following:

  1. Search terms (so you can use ctrl+f to find something specific).

  2. In game screenshots where the associated option is set to green and all other options are set to white. Essentially, any HUD/UI elements that are green are controlled by that option.

Each screenshot has its own tab (for the sake of sane formatting).

NOTE: Scanning highlight overlay/outline colors can be changed using HUD Painter, but this is done in a separate menu and are not affected by these options. Any highlight overlays you see in these images are irrelevant.

This resource is by no means exhaustive. I did not enter into every single menu and sub-menu in the game. There are also some options that are currently empty, they will be added to over time. However, all of the significant options are covered comprehensively enough for you to be able to create a cohesive HUD Painter preset!

MainColors.Red

MainColors.PanelRed

MainColors.ActiveRed

MainColors.DamageType_Critical

MainColors.MildRed

MainColors.DarkRed

MainColors.PanelDarkRed

MainColors.FaintRed

MainColors.CombatRed

MainColors.Blue

MainColors.PanelBlue

MainColors.DamageTypeEMP

W.I.P

MainColors.ActiveBlue

MainColors.DamageTypeEMP_Critical

W.I.P

MainColors.MildBlue

MainColors.DarkBlue

MainColors.PanelDarkBlue

W.I.P

MainColors.FaintBlue

MainColors.MediumBlue

MainColors.Yellow

MainColors.Gold

MainColors.PanelGold

MainColors.Overshield

MainColors.ActiveYellow

MainColors.MildYellow

MainColors.FaintYellow

MainColors.DarkGold

W.I.P

MainColors.PanelDarkGold

W.I.P

MainColors.Green

MainColors.PanelGreen

W.I.P

MainColors.DamageTypeChemical

W.I.P

MainColors.MildGreen

MainColors.ActiveGreen

MainColors.DarkGreen

W.I.P

MainColors.PanelDarkGreen

W.I.P

MainColors.Purple

W.I.P

MainColors.LightPurple

W.I.P

MainColors.StreetCred

MainColors.Black

MainColors.PanelBlack

MainColors.Grey

MainColors.DarkGrey

MainColors.White

MainColors.PanelWhite

W.I.P

MainColors.ActiveWhite

MainColors.Orange

MainColors.MildOrange

MainColors.Warning

W.I.P

MainColors.Neutral

MainColors.Hacking

W.I.P

MainColors.Cyberspace

W.I.P

MainColors.GettingHacked

W.I.P

MainColors.FastTravel

MainColors.StrongFastTravel

MainColors.QuickhackAccent

W.I.P

MainColors.PanelGrey

W.I.P

MainColors.DamageTypePhysical

W.I.P

MainColors.DamageTypeThermal

W.I.P

MainColors.DamageTypePhysical_Critical

W.I.P

MainColors.DamageTypeChemical_Critical

W.I.P

MainColors.DamageTypeThermal_Critical

W.I.P

MainColors.TutorialColorIntensity

W.I.P

MainColors.TutorialIntensity

W.I.P

MainColors.TutorialColor

W.I.P

MainColors.NPC_Chatter

MainColors.EnemyBase

MainColors.EnemyMinimapBase

(its hard to see, lil enemy icon on the minimap)

MainColors.Fullscreen_PrimaryForegroundDarker

MainColors.Fullscreen_PrimaryBackgroundDark

MainColors.Fullscreen_PrimaryBackgroundDarkest

MainColors.Fullscreen_SecondaryBackground1

W.I.P

MainColors.Fullscreen_SecondaryBackground2

MainColors.Fullscreen_SecondaryBackground3

MainColors.Fullscreen_SecondaryBackground4

MainColors.Fullscreen_VioletBackground

MainColors.Fullscreen_RedDarkBackground

MainColors.SubtitleSpeaker

W.I.P

MainColors.NameplateBackground

W.I.P

MainColors.SupBlue

MainColors.SupRed

MainColors.RelicColor

MainColors.RelicDark

W.I.P

Last updated