> For the complete documentation index, see [llms.txt](https://wiki.redmodding.org/cyberpunk-2077-modding/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.redmodding.org/cyberpunk-2077-modding/modding-guides/world-editing/object-spawner/installation.md).

# Installation

{% hint style="success" %}
Make sure to always keep the mod and it's dependencies up to date
{% endhint %}

## Requirements

* First, download and install all requirements:
  * [Red4Ext](https://github.com/wopss/RED4ext)
  * [CET](https://github.com/maximegmd/CyberEngineTweaks)
  * [Codeware](https://github.com/psiberx/cp2077-codeware)
  * [Redscript](https://github.com/jac3km4/redscript)
  * [ArchiveXL](https://github.com/psiberx/cp2077-archive-xl)
  * [WolvenKit](https://github.com/WolvenKit/WolvenKit)

## Download

* Next, download World Builder:
  * [Nexus Page](https://www.nexusmods.com/cyberpunk2077/mods/20660)
  * [GitHub](https://github.com/justarandomguyintheinternet/CP77_entSpawner)

## Installing

* Install the mod as any other mod, by extracting the downloaded file into the base game directory, or using a mod manager
  * The base game directory is called `Cyberpunk 2077` and contains the folders `bin` and `archive`

{% hint style="info" %}
If you unzipped the file correctly, you will now have the following folder:

`Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\entSpawner`
{% endhint %}


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