A subpage dedicated to custom NPCs
This page is dedicated to the process of creating custom NPCs via community guides and resources.
For the wiki version of this guide, see here.
Google Drive & Google Document
by NoraLee
(How to manually swap V over an NPC)
Google Document
(How to implement part 4+ of NoraLee's guide in WolvenKit)
Guide on Personal Website
by xbaebsae
(How to add custom behaviour, equipment, and translation strings)
YouTube Video
A (WIP) mapping between the character creator and appearance keys in the app/ent files
Resources on Personal Website
by NoraLee
Set up for use with NoraLee's glb files
(needs adjusting otherwise)
Resources on NexusMods
by xbaebsae
Changing NPC appearances: How to swap out components in an .app file
The base head that's used for NPV can be found under
To export a head mesh with shape keys, you have to export the corresponding .morphtarget, e.g.
As these are not named in a human-readable way, you'll want to apply them via Blender script.
How to (Google Docs) - resources on - utility script for glb shapekeys on
WolvenKit: Contains a section on
by
How to via Tweak XL
by
Website: NoraLee's
Blender: