Launch parameters for Cyberpunk2077.exe (and what they do)
Created: Jun 17 2024 by manavortex, based on research by emoose Last documented update: Aug 25 2024 by manavortex
This page lists all known launch parameters for the Cyberpunk2077.exe
Just because the executable accepts these parameters doesn't mean that they do anything or were ever intended to.
If you are trying to get your modded steam deck to work, check Modding on Linux
You need to send the parameters in the form of
-parameter arg
for example
-engine CGameEngine
engine
CGameEngine serverServerGameEngine serverDebugServerGameEngine
FunctionalTestsServerEngine
HeadfullTestServerEngine HeadllessTestServerEngine HeadlessTestServerEngine HeadlessGameEngine DebugGameEngine
multiplayerClient
ignoreInput
ignoreGamepads
hudNoParallel
noInputIcons
mpMenu
noFullscreenUI
noHUD
noWorldUI
forceLoadAllMeshAppearances
breakOnPoolDefault
profileio
width
a number
height
a number
fullscreen
window
windowed
borderless
hdrMode
a number from 0-4
hdr
x
a number
y
a number
monitor
a number
fpsClamp
a number
maximum FPS
noGameDefName
noWatermark
debugVerifyWorld
forceCPOControlWScheme
gogRewardsDisabled
functionalTestsMode
playerVoiceoverType
noBinksOnLoadingScreens
debugIcons
positions
<a number>,<a number>
playerRecordID
gameServicesWrapper
playerNickname
gameDefinition
world
startSpawnPoint
startPosition
startRotation
startQuest
playerGender
alwaysSpawnedDisabled
forceSpawnInView
entitySpawnRadius
noCrowd
noReducedCrowd
ignoreSavedCensorFlags
overrideLocalNavmesh
autojoin
mainmenu
sessionType
LAN
Internet
sessionLength
state
save
forceShutdownAfterSessionLoaded
skipStartScreen
ftBuildWithShelve
ftBuildProcessName
ftBuildNum
ftHostIP
ftHostName
ftGameDataAccessMode
ftEngineInstanceGUID
allowQuickCompression
datacenter
groupToken
gameVersion
gpuFlag
debug
debugNoBreak
forceAsync
noAsync
debugGBV
forceAftermath
noAftermath
forceAftermathDebug
noAftermathDebug
forceRayTracing
noGpuBreadcrumbs
nolog
log
root
engineRoot
archivePath
game
cookedRoot
cooked
depotMapping
editor
render
jobDebugger
jobThread
modded
triggers REDMod recompilation on start
crowdDensity
Low
Medium
High
Console
ConsolePro
ConsoleEarlyNextGen
ConsoleEarlyNextGenQuality
rawstartingport
functionalTestsRAW
unattended
forceRawTweakDB
profiler
disableRayTracing
disableRayTracedReflection
disableRayTracedTransparentReflection
dlss
windowCaption
a string
scriptVersion
Debug
Profiling
ProfilingAll
ProfilingMarked
ProfilingEntry
tweakdbBlobPath
scriptsBlobPath
pvdDumpToFile
renderPreset
forceLowSettings
qualityLevel
a number or RTX
texQualityLevel
rayTracingAmbientOcclusionRayNumber
a number
dlssQuality
interopstartingport
watchdogtTimeout
a number (seconds) Default is 60
The number of seconds the game can stay frozen before assuming that it has crashed
automator
What is your game directory, where can you find it?
Published: Jan 27 2024 by Last documented update: Jan 27 2024 by
This page will tell you
what your Cyberpunk 2077 game directory is, with extra information in the expandable box
how you can find the game folder
how to use Windows Search to delete leftover files from a mod
The game directory is called Cyberpunk 2077
(unless you re-named it). It's the place where Windows put everything that it needs to run the game when you click on the icon — that includes mods.
Unless you changed the default settings, your game is installed here:
You can open a Windows Explorer in the game folder like this:
Press Windows+R
to open the Run
dialogue
type explorer
(don't forget the space)
Copy and paste the game path from the table above into the text box
Press Enter
or click OK
If you don't know your game directory, you can find it in your client:
Right-click on the game in your library, then select Manage
-> Browse local files
With the game selected in your library, click on the More
button, then on Manage Installation
and Show folder…
Right-click on your game in the list and select Manage
. Then, click on the folder icon:
Once the Cyberpunk folder is open in your Windows Explorer, you can use the Windows Search bar
in the upper right corner (Hotkey: Ctrl+F
) to find files by name.
For example, if you have trouble with atelier and have decided to do a clean reinstall, you can search for atelier
:
You're seeing the atelier install folder (good) and a bunch of atelier stores (bad, these are innocent).
You can either double-click on the virtual-atelier-full
folder (first item) to navigate there, or use any of the following options.
If you right-click on a folder or file, you will see a menu entry "open folder/file location". This will open a new Windows Explorer window in the folder containing the item you selected, letting you browse and delete.
Select multiple items from the list by holding the Ctrl
key while you click.
Once you have selected everything that you want to delete, simply press the delete
key, or right-click and select Delete
.
Steam
C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077
GOG
C:\Program Files (x86)\GOG Galaxy\Games\Cyberpunk 2077
Epic
C:\Program Files\Epic Games\Cyberpunk 2077