REDmod can export .mesh, .w2mesh, .xbm, rsvg and .svg files using the resource-export command.
redmod resource-export -depot=<depot> -input=<resource-path> -output=<file> -<optional parameters>
PARAMETERS
REDmod can export REDengine .xbm files to several raw formats for editing.
dds: DirectDraw Surface bmp: Windows Bitmap jpg: Joint Photographics Experts Group tga: Truevision Targa png: Portable Network Graphics
XBM PARAMETERS
you can also export textures using the wolvenkit gui (recommended)
Using REDmod to export .mesh and .w2mesh files to .fbx format
Optional Parameters for meshes
Example Command:
You can also export to .fbx with REDmod through the Wolvenkit GUI!