How do effects work? How do I mod them?
Published: Feb 11 2024 by Last documented edit: Feb 11 2024 by
See Effects modding for a hands-on list of changing effects in Cyberpunk
See Effect components for effect explanations by component
See FX Material Properties for animated materials
While explosions are definitely effects, lights are something else => Lights explained
To position effects, see AMM: Light Components -> #placing-your-light-components
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All effect files are registered in static_effects.csv
. Since that file can only be edited once, you have to merge your own .es files by script.
For instructions on how to do that, check ->
An effect's duration is defined in the .effects file:
You can find a particle's lifetime for the individual entries in the modules
array:
These are probably (?) overwritten by effect durations?