Created: Jan 02 2025 by Last documented update: Jan 02 2025 by
This page will explain how facial animations are selected within the files, and how they hang together.
For a guide on creating a custom NPC, check AMM: Custom NPCs
For a guide on creating an even more custom NPC, check NPV - V as custom NPC
The very base for any animations is the entAnimatedComponent with the name of face_rig
.
It is defined per appearance in the .app file, where you can find it inside the components
array:
TODO: put screenshot