Created & Published: Summer 2021 by @Pinkydude
What you’ll need :
WolvenKit or the extracted game files
Photoshop / Art program
I’ll assume you already know some basic modding (extracting the files with the console or WKit etc)
First of you’ll need to create your mod folder, it should look like this
This is where the Loading screen image are stocked, so go in that exact same folder in your Game Extracts!
Depending on the resolution you’re using, you’ll have to edit either the 4k files or the 4k_1080p files
I personally need the 4k files ; There is 13 loading screens in total, and you’ll need the .tga .dds and .xbm files for each one, meaning 39 files in total in your mod folder
Now open Photoshop, and edit the .tga files with your screenshots!
You’ll notice that the loading pics are vertically swapped; be sure to also vertically swap your pics so that it’ll look normal in game
Once you’re done editing all 13 .tga files, you save them
We now open Noesis, and navigate to our mod folder
You’ll need to Right Click on your .tga files and select Export, and change the Main Output Type to .xbm
Click export, you should see a pop up window; simply click OK
Once you’re done exporting all your 13 .tga files to .xbm, you can delete the .tga files from the mod folder (or keep them somewhere else! remember to put them back in the mod folder to export them if you do want to edit them later)
You should now have 52 files - the originals and your exported .xbm with “out” at the end of the name. Delete the originals and rename your exported .xbm to take out the “out” !
Then you’re left with 26 files, it should look like that :
We now open CP77 Tools / Wolvenkit Console ! We need to rebuild the .xbm files
cp77tools import -p [PATH] –keep
Pack your mod and test it!