You can find some info in <Cyberpunk 2077>\tools\redmod\metadata.json
the actual class name of worldNodeData
is worldCompiledNodeInstanceSetupInfo
the actual fields names are:
QuestPrefabRefHash
is globalNodeId
(it can be created in nodeRefs block or reused already existing)
MaxStreamingDistance
is secondaryRefPointDistance
UkFloat1
is streamingDistance
Pivot
is secondaryRefPointPosition
Bounds.Min
is streamingRefPoint
Bounds.Max
is not listed, looks like there's no Box/Bounds, but two different vectors
(c) psiberx