Everything about gear
This section collects
look-ups about equipment (preview pictures and spawn codes)
documented variants per item
Please use the wiki page tree to find the section's content, or click on the next
link at the bottom of this page.
We need guns, lots of guns.
This page lists weapon .ent files by associated iron for your convenience.
Do you want to complete your stash? Check Reddit!
For a guide on adding custom weapons, check ItemAdditions: Weapons or New Iconic Weapon: Step by Step
For an overview of weapon properties, check Cheat Sheet: Weapon BaseStats
For an overview of weapon audio profiles, check Cheat Sheet: Weapon Audio
Weapons dont seem to have ent files that tie them together in quite the same way as most things they do however have app files that have the component lists, so who cares?
(Just to be difficult some rifles are referenced by a random file in the quests folder called empty_entity.ent, and the katanas and knives seem to have ents) If your wanting to import to Blender Sim created a bunch of dummy ent files to let you import things: https://www.nexusmods.com/cyberpunk2077/mods/9077
Generally speaking the files are in \base\weapons then organised by type and then name. But searching an app file then right clicking and find used files is faster than browsing, so here are the file names.
Item spawn codes and how they link to appearances
Items.money
is the baseID for eddies, and the 5000 will stuff 5 grand into your pocket.
A selection of lists for looking up item codes. Alternatively, you can browse through the game's files, or search the web.
As an example, this will use Reinforced Puffer Vest (Items.Vest_17_basic_01)
An item's spawn code is called BaseID. It looks like this:
and will be used to spawn items via CET (Game.AddToInventory("Items.Vest_17_basic_01")
).
A base ID consists out of two parts. The first one (Vest_17) determines the item, the second one (basic_01) determines the variant.
Head to WolvenKit and search for the first part of the BaseID:
You will find at least one entity file and an appearance file.
If you find multiple files, you need to open the correct one. You can identify those by the folder path: for player meshes, the name of the last folder will contain either _pwa_
or _pma_
, and the path will include either that or player
.
Open the apperance file: this is where the item and its variants are actually defined.
You will see a bunch of appearances:
We only care for _m
and _w
right now, since they are using different meshes.
Open the array components
and find the one holding the mesh:
We can see that the basic_01
appearance is using the default
material, and the basic_02
appearance is using the bbstripes
material:
Last documented edit: Feb 07 2024 by
Weapon | App or Ent File | Ent file |
---|---|---|
Each item is uniquely identified by this . You can use it to spawn items via with the following command:
You can usually find any BaseID on the wiki. Search for a game item, then expand the section "technical details" in the box to the right.
List | Description |
---|
To learn more about this, you can check
To find your way through the mesh, check the guide for !
Frag grenade (hex)
w_explosives_001__frag_grenade_01.ent
Frag grenade (rounded)
w_explosives_001__frag_grenade_02.ent
Flash grenade
w_explosives_flash_grenade.app
Incendary grenade
w_explosives_incendiary_grenade.app
Biohazard grenade
w_explosives_biohazard_grenade.app
EMP grenade
w_explosives_emp_grenade.app
Recon grenade
w_explosives_recon_grenade.app
w_explosives_cutting_grenade.app
w_explosives_homing_delivery.app
w_explosives_sticky_delivery.app
Arasaka Kenshin
w_handgun__arasaka_kenshin.app
Arasaka Yukimura
w_handgun__arasaka_yukimura.app
Slaughtomatic
w_handgun__budget_slaughtomatic.app
Liberty (rogues)
w_handgun__constitutional_liberty__rogue.app
Unity
w_handgun__constitutional_unity.app
Kangtao chao
w_handgun__kangtao_chao.app
Malorian (jonnys)
w_handgun__malorian_silverhand.app
Militech Lexington
w_handgun__militech_lexington.app
Militech Lexington (Silenced)
w_handgun__militech_lexington__silenced.app
Militech Omaha
w_handgun__militech_omaha.app
Arasaka Kappa
w_handgun__arasaka_kappa.app
Tsunami Nue
w_handgun__tsunami_nue.app
Tsunami Nue (Jackies)
w_handgun__tsunami_nue_jackie.app
Tsunami Nue w scope
w_handgun__tsunami_nue_scope.app
Defender
w_lmg__constitutional_defender.app
ma70hb
w_lmg__midnight_ma70hb.app
Darra Nova
w_revolver__darra_nova.app
Darra Quasar
w_revolver__darra_quasar.app
Malorian Overture
w_revolver__malorian_overture.app
Militech Crusher
w_revolver__militech_crusher.app
Techtronika Burya
w_revolver__techtronika_burya.app
Arasaka Masamune
w_rifle_assault__arasaka_masamune.app
Arasaka Masamune w scope
w_rifle_assault__arasaka_masamune_scope.app
Darra Umbra
w_rifle_assault__darra_umbra.app
Militech Ajax
w_rifle_assault__militech_ajax.app
Nokota Copperhead
w_rifle_assault__nokota_copperhead.app
Nokota Copperhead w scope
w_rifle_assault__nokota_copperhead_scope.app
Nokota Sidewinder
w_rifle_assault__nokota_sidewinder.app
Tsunami Kyubi
w_rifle_assault__tsunami_kyubi.app
Sor22
w_rifle_precision__midnight_sor22.app
Militech Achilles
w_rifle_precision__militech_achilles.app
Rostovic Kolac
w_rifle_precision__rostovic_kolac.app
Techtronika Pozhar
w_rifle_precision__techtronika_pozhar.app
Techtronika Grad
w_rifle_sniper__techtronika_grad.app
Tsunami Ashura
w_rifle_sniper__tsunami_ashura.app
Tsunami
w_rifle_sniper__tsunami_nekomata.app
Carnage
w_shotgun__budget_carnage.app
Tactician
w_shotgun__constitutional_tactician.app
Rostovic Igla
w_shotgun_dual__rostovic_igla.app
Rostovic Palica
w_shotgun_dual__rostovic_palica.app
Rostovic Satara
w_shotgun_dual__rostovic_satara.app
Rostovic Testera
w_shotgun_dual__rostovic_testera__base1.app
Arasaka Shingen
w_smg__arasaka_shingen.app
Guillotine
w_smg__budget_guillotine.app
Darra Pulsar
w_smg__darra_pulsar.app
Militech Saratoga
w_smg__militech_saratoga.app
Militech Saratoga tactical
w_smg__militech_saratoga_tactical.app
Senkoh lx
w_smg__senkoh_lx.app
Kangtao Dian
w_special__kangtao_dian.app
Kangtao Zhuo
w_special__kangtao_zhuo.app
Militech Heavy Machine Gun (HMG)
w_special__militech_hmg.app
Chainsword
w_budget_chainsword_appearances.app
Butchers knife
butchers_knife_appearances.app
Chefs knife
w_chefs_knife_appearances.app
Kukri
w_kukri_appearances.app
Machete
w_machete_appearances.app
Machete Borg Axe
w_machete_borg_axe_appearances.app
Machete Borg
w_machete_borg_appearances.app
wakizashi
w_wakizashi_appearances.app
Cattle Prod
w_cattle_prod_appearances.app
Cane
w_cane_appearances.app
Crowbar
w_crowbar_appearances.app
Dildo
w_dildo_appearances.app
Iron Pipe
w_iron_pipe_appearances.app
Pipe Wrench
w_pipe_wrench_appearances.app
Tire iron
w_tire_iron_appearances.app
Tomahawk
w_tomahawk_appearances.app
Baseball Bat
w_baseball_bat_appearances.app
Katana (25 appearances)
w_katana_appearances.app
Katana (29 appearances)
w_katana_grip.app
w_katana__common__grip1_04.ent
w_katana__common__grip1_03.ent
w_katana__common__grip1_03_decal_01_tygerclaws.ent
w_katana__common__grip1_02.ent
w_katana__common__grip1_01.ent
Wakakos katana
w_katana__common__grip1_wakako.ent
Witcher freebie
w_katana__common__grip1_witcher.ent
w_knife_appearances.app
neurotoxin
w_knife__combat__grip1_02.app
punk
w_knife_punk_appearances.app
tanto
w_tanto_appearances.app
Kanabo
w_kanabo_appearances.app
Shovel
w_shovel_appearances.app
Tech Sledgehammer
w_sledge_hammer_tech_player.app
A list with BaseIDs |
Google Sheets (August 2022), supports filtering |
all items, on mascV, with CET spawn codes |
Spawn codes to in-game names, with many screenshots on masc V |
Screenshots on femme V with spawn codes |
For the purpose of recoloring or exchanging items
Created by @manavortex Published November 05 2022
This page is a look-up for recolouring or replacing items. For an overview of existing items, see here.
As for how to find this information when it's not on the page, check this guide.
When adding an entry, please include the following information:
Relative path
Item spawn code(s)
Number of variants
Mapping of variant names to item spawn codes
File Path: base\characters\garment\citizen_prostitute\torso\t1_047_tank__pushup\
File Path: base\characters\garment\citizen_prostitute\torso\t1_097_tank__corset_doll\
File Path: base\characters\garment\player_equipment\torso\t2_084_jacket__short_sleeves
File Path: base\characters\garment\player_equipment\torso\t2_002_vest__puffy
File Path: base\characters\garment\player_equipment\legs\l1_070_pants__loose
(2.0 compatible)
Excel sheet from #cet-commands
on with item codes.
Please note the tabs at the bottom.
(m!V)
(f!V)
image | # available variants | |
---|---|---|
name of variant | corresponding meshMeshAppearance |
---|---|
image | |
---|---|
name of variant | corresponding meshMeshAppearance |
---|---|
image | |
---|---|
name of variant | corresponding meshMeshAppearance |
---|---|
image | |
---|---|
name of variant | corresponding meshMeshAppearance |
---|---|
image | |
---|---|
name of variant | corresponding meshMeshAppearance |
---|---|
Undershirt_02_basic_01
panther
Undershirt_02_basic_02
violet
Undershirt_02_rich_01
black_pink
Undershirt_02_rich_02
gold
Undershirt_03_basic_01
blue
Undershirt_03_basic_02
black_red
Undershirt_03_basic_03
yellow_pink
Undershirt_03_basic_04
pink_panther
Undershirt_03_rich_01
white_2
Undershirt_03_rich_02
black_gold
Jacket_01_basic_01
purple_green
Jacket_01_basic_02
black
Jacket_01_old_02
semurai_blue_panther
Jacket_01_old_01
green
Jacket_01_rich_01
neon_yellow
Jacket_01_rich_02
silver
Vest_17_basic_01
bwstripes
Vest_17_basic_02
bbstripes
Vest_17_rich_01
pwstripes
Vest_17_rich_02
gbstripes
Pants_12_basic_01
???
Pants_12_basic_02
spandex_pink_stripes
Pants_12_basic_03
spandex_green_pattern
Pants_12_old_01
corduroy_brown_paint
Pants_12_old_02
???
Pants_12_old_03
spandex_red_skull
Pants_12_rich_01
spandex_orange_stripes
Pants_12_rich_02
cotton_purple_gradient
Pants_12_rich_03
spandex_gold_green
4
Undershirt_02_basic_01 Undershirt_02_basic_02 Undershirt_02_rich_01 Undershirt_02_rich_02
Undershirt_03_basic_01 Undershirt_03_basic_02 Undershirt_03_basic_03 Undershirt_03_basic_04 Undershirt_03_rich_01 Undershirt_03_rich_02
Jacket_01_basic_01 Jacket_01_basic_02 Jacket_01_old_01 Jacket_01_old_02 Jacket_01_rich_01 Jacket_01_rich_02
Vest_17_basic_01 Vest_17_basic_02 Vest_17_rich_01 Vest_17_rich_02
Pants_12_basic_01 Pants_12_basic_02 Pants_12_basic_03 Pants_12_old_01 Pants_12_old_02 Pants_12_old_03 Pants_12_rich_01 Pants_12_rich_02 Pants_12_rich_03