REDmod can export .mesh, .w2mesh, .xbm, rsvg and .svg files using the resource-export command.
redmod resource-export -depot=<depot> -input=<resource-path> -output=<file> -<optional parameters>
PARAMETERS
Using REDmod to export .mesh and .w2mesh files to .fbx format
Optional Parameters for meshes
Example Command:
You can also export to .fbx with REDmod through the Wolvenkit GUI!
REDmod can export REDengine .xbm files to several raw formats for editing.
dds: DirectDraw Surface bmp: Windows Bitmap jpg: Joint Photographics Experts Group tga: Truevision Targa png: Portable Network Graphics
XBM PARAMETERS
you can also export textures using the wolvenkit gui (recommended)