Once, there was only one framework and everyone modded in harmony, but then everything changed when the fire nation attacked.
This page is only a stub and needs expanding (someone should write the actual guide)
As of February 2024, there are two texture frameworks (and if the heavens are kind, there won't be any more):
Also known as "UV" or "KS UV", this was the initial body and tattoo framework from early 2022, created by Zosoab70 and AllKnowingLion, and released by their team account, "KnowSo". Download UV Modders Resource under Miscellaneous files
(F) Solo Original
(F) Solo Small
(F) Solo Ultimate
(F) Solo 2.0 -Unreleased-
(F) Paragon Body -Unreleased-
(F) Vanilla Plus
(F) Songbird Body
(F) Songbird Body 2.0 -Unreleased-
(F) Vanilla High Feet (Alternate UV Framework base body file)
(M) Adonis
(M) Atlas
The texture files for UV are separated by body gender.
From early 2023, this framework also known as "VTK", created by xBaebsae, has a different UV layout. Download Modding Resources under Miscellaneous files
(F) Hyst Enhanced Big Breasts (EBB)
(F) Hyst Realistic Booty (RB)
(F) Hyst Enhanced Big Breasts + Realistic Booty (EBBRB)
(F) Hyst Enhanced Big Breasts: Push (EBBP)
(F) Hyst Enhanced Big Breasts + Realistic Booty: Push (EBBRBP)
(F) Hyst Enhanced Vanilla Body (EVB)
(F) Vanilla HD (Big and Small Breasts)
Primarily, the basic difference is the UV layout of the body/arm textures between the base version of the UV Framework, and VTK. Beyond that other features include:
(TODO: post screenshots with outlines)
Published: Feb 03 2024 by Last documented edit: Feb 03 2024 by
gender and body part | relative file path |
---|---|
body part | relative file path |
---|---|
KS UV | VTK |
---|---|
femme arms
None separate from body texture yet
femme body
Skins:
base\4k\common\body\wa\textures\d02_naked.xbm
base\4k\common\body\wa\textures\n02_naked.xbm
base\4k\common\body\wa\textures\wa_base_rm02.xbm
Tattoos:
base\4k\common\overlays\fullbody_overlay_d01.xbm
base\4k\common\overlays\glow_overlay_d01.xbm
femme head
Skins:
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_000_pwa_c__basehead_d01.xbm
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_n01.xbm
Tattoo:
base\4k\common\overlays\wa_head_overlay_d01.xbm
base\4k\common\overlays\wa_head_glow_d01.xbm
masc arms
None separate from body texture yet
masc body
Skins:
base\4k\common\body\ma\textures\d03_naked.xbm
base\4k\common\body\ma\textures\n03_naked.xbm
base\4k\common\body\ma\textures\ma_base_rm03.xbm
Tattoos:
base\4k\common\overlays\ma_fullbody_overlay_d01.xbm
base\4k\common\overlays\ma_glow_overlay_d01.xbm
masc head
Skins:
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\textures\h0_000_pma_c__basehead_d01.xbm
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\textures\h0_000_pma_c__basehead_n01.xbm
Tattoos:
base\4k\common\overlays\wa_head_overlay_d01.xbm
base\4k\common\overlays\wa_head_glow_d01.xbm
Skintones/Material instances (masc & femme)
base\characters\common\skin\player_mat_instance
femme arms
base\characters\player\femme\body\arms\textures\femme_arm_left_01_overlay.xbm
base\characters\player\femme\body\arms\textures\femme_arm_right_01_overlay.xbm
femme head
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_overlay.xbm
femme body
base\v_textures\body\v_overlay.xbm
base\v_textures\body\v_glow.xbm
masc arms
??
masc head
??
masc body
??
Arms on same texture as the rest for basic version
Arms on different texture
Add-on version for further arm texture layout options
Requires/utilizes Unique Arms by Halvkyrie
Unique Normals map for base version
Same body overlays for each body gender (?)
Unique normals maps for arms with Add-on version
Emissive (glow) overlay
Separate body overlays for each body gender
Alternate Texture for foot submeshes
Emissive (glow) overlay
Unique Normals map for base version
Cyberarms built in to base version
Unique Skintone .mi (Material instance) files
Unique Eyebrows