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Import Utility

Use the Import Utility in WolvenKit - to convert the raw texture (.tga etc) to the Witcher 3 file format (.xbm). Click "Use Mod Files" and "Auto Fill Texture Groups" if applicable and then click "Import". WolvenKit will automatically import the raw file to the witcher engine format. The imported files are then automatically placed into the /Uncooked folder in your mod project.
The import utility supports 1. Texture importing (.tga, .png, .jpg ===> xbm)