Sound Cache
soundspc.cache
public static byte[] Magic = { (byte)'C', (byte)'S', (byte)'3', (byte)'W' };
public static long Version = 1;
public static UInt32 Unknown1 = 0x00000000;
public static UInt32 Unknown2 = 0x00000000;
public long InfoOffset;
public long FileCount;
public long NamesOffset;
public long NamesSize;
public static UInt32 Unk3 = 1;
public static long DataOffset = 0x30;
public long buffsize;
public long checksum;
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