# Scripting Cyberpunk

## Scripting Cyberpunk

- [Scripting Cyberpunk](https://wiki.redmodding.org/scripting-cyberpunk/scripting-cyberpunk.md): Welcome to script modding!
- [What is Codeware?](https://wiki.redmodding.org/scripting-cyberpunk/codeware/what-is-codeware.md): Information about psiberx's extension framework
- [Entity manipulation](https://wiki.redmodding.org/scripting-cyberpunk/codeware/entity-manipulation.md)
- [Introduction](https://wiki.redmodding.org/scripting-cyberpunk/mod-settings/introduction.md)
- [Usage](https://wiki.redmodding.org/scripting-cyberpunk/mod-settings/usage.md): This guide will describe you the core principles to make your mod compatible with Mod Settings.
- [inkISystemRequestsHandler](https://wiki.redmodding.org/scripting-cyberpunk/whats-where/inkisystemrequestshandler.md): Handling game system functions
- [Menu and Credits](https://wiki.redmodding.org/scripting-cyberpunk/whats-where/menu-and-credits.md)
- [Effects](https://wiki.redmodding.org/scripting-cyberpunk/how-do-i/effects.md): Effect modding via script
- [Registering new effects](https://wiki.redmodding.org/scripting-cyberpunk/how-do-i/effects/registering-new-effects.md): This required Codeware and Redscript.
- [InkWidgets](https://wiki.redmodding.org/scripting-cyberpunk/how-do-i/inkwidgets.md): Changing and creating the User Interface
- [Adding character creator options](https://wiki.redmodding.org/scripting-cyberpunk/how-do-i/inkwidgets/adding-character-creator-options.md): How to add a custom option to the character creator.
- [Quests](https://wiki.redmodding.org/scripting-cyberpunk/observables/quests.md): Reacting to quest states by script
