The buttons on Wolvenkit's toolbar, and which menu function they call
The toolbar buttons are convenience shortcuts to menu functions. Find the full documentation there.
You can find the toolbar below the Menu.
Same as the menu entry #file-> #new-file
Same as the menu entry #file-> #save
Same as the menu entry #file-> #save-as
Same as the menu entry #file-> #save-all
Same as the menu entry #build -> #pack-as-redmod
As a rule of thumb, you generally don't want this. Vortex can auto-convert to REDMod on install. Packing your mod in the legacy format will save work for those people who don't want to use REDMod.
Same as the menu entry #build -> #install-as-redmod
Same as the menu entry #build -> #pack-project
Same as the menu entry #build -> #install
Same as the menu entry #build -> #install
Like Install, but launches the game afterwards.
Same as the menu entry #build -> #hot-reload
The Menu is the main navigation bar at the top of the WolvenKit application. The Menu contains key functionality such as saving, opening files, and building mods. Read below for details about each Menu button. The Menu also displays the current mod project name and file opened with WolvenKit.
The #toolbar is available directly below the Menu from the Editor. The buttons add convenience shortcuts to certain menu functions.
Additionally, the Toolbar contains the Launch Profiles button.
Shows the WolvenKit Home view
Opens the dialogue to create a new file.
Save the currently selected document from the File Viewer
Save the currently selected document from the File Viewer as a new file
Save all currently open documents from the File Viewer
Create a new WolvenKit mod project
Open an existing WolvenKit mod project
Open the WolvenKit Settings page
Configure various project settings
Finds the WolvenKit logs with the System File Explorer
Generates the install-ready structure in your project's packed
folder, then creates a zip file.
The generated zip file is ready for Nexus upload!
Generates the install-ready structure (REDmod format) in your project's packed
folder, then creates a zip file.
As a rule of thumb, you generally don't want this. Vortex can auto-convert to REDMod on install. Packing your mod in the legacy format will save work for those people who don't want to use REDMod.
Runs #pack-project, then copies the contents of packed
to your game directory.
Tegacy mods will load before REDmods. Within a category, load order is determined by file name.
Runs #pack-as-redmod, then copies the contents of packed
to your game directory.
Legacy mods will load before REDmods. Within a category, load order is determined by file name.
Runs #install, then launches the game for you
Runs #install-as-redmod, then launches the game for you
Deletes the contents of your Wolvenkit project's packed
directory.
Pack archives and instantly install to game directory while Cyberpunk 2077 is running for testing (Requires Red Hot Tools plugin by @psiberx).
Create and modify one-click pack & launch operations
Toggles the #project-explorer on or off
Toggles the #asset-browser on or off
Toggles the Properties panel for your currently selected file or off
Toggles the Log panel on or off.
Toggles the Tweak Browser on or off. This panel will let you browse the TweakDB.
Toggles the LocKey browser on or off. This panel will let you browse translation strings.
Same as Settings option. Enables interactive Quick Previews within the Properties panel.
This feature impacts performance. Navigating the Asset Browser or Project Explorer will be faster if the preview is toggled off or inactive.
Saves the Editor UI layout to the current WolvenKit project, making it persistent across sessions.
If you do this without an open Wolvenkit project, the view will be saved to the default file %USERPROFILE%\AppData\Roaming\REDModding\WolvenKit\DockStates.xml
Resets the UI layout to the default from one of the following files (by priority):
%USERPROFILE%\AppData\Roaming\REDModding\WolvenKit\DockStates.xml
Path\To\Wolvenkit\DockStatesDefault.xml
This can be especially helpful if the layout is bugged or an editor window is unrecoverable.
Tool for building a depot
, a collection of extracted game assets to use them in other tools.
Read more
Tool for modding sound files Read more
Toggles the #script-manager
Toggles the #import-tool
Toggles the #export-tool
Launches Cyberpunk 2077
Launches Cyberpunk 2077 using Steam
Opens the Cyberpunk 2077 game directory in Windows Explorer
Opens the WolvenKit Plugin Manager
Opens the WolvenKit Plugin Manager
Opens external-link to the Cyberpunk Blender Add-on GitHub page https://github.com/WolvenKit/Cyberpunk-Blender-add-on
Opens an external-link to the Setup page
Opens an external-link to the Creating a Mod page
Opens an external-link to a Discord invitation
Opens an external-link to the About page