gameTransactionSystem
Functions
GiveMoney(target: handle:gameObject, amount: Int32, currency: CName) -> Bool
Known currency values: n"money"
.
RemoveMoney(obj: handle:gameObject, amount: Int32, currency: CName) -> Bool
Known currency values: n"money"
.
TransferMoney(source: handle:gameObject, target: handle:gameObject, amount: Int32, currency: CName) -> Bool
Known currency values: n"money"
.