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RedHotTools

psiberx's RedHotTools - a powerful utility for better mod development

Installation guide

You can download RedHotTools on psiberx's githubarrow-up-right:

To install it, extract both downloaded files directly into your Cyberpunk 2077 game directory.

What does it do?

Integrated with Cyber Engine Tweaks, Wolvenkit and VisualStudioCode, it offers the following features:

Hot Reload

RHT can reload archives, scripts and tweaks for you at runtime without having to restart the game.

For documentation on how to do this, check RHT: Hot Reload

Script checking

  • See scripts validation and binding errors

  • Prevent game from starting if scripts compilation fails

Game object inspection

With the RHT overlay for Cyber Engine Tweaks, you can inspect game objects at runtime:

Inspect

Here, you can inspect world nodes and their properties:

Scan

Here, you can scan for any nodes around you:

If you expand the node properties, you can simply hide them at run-time, or use the integration with Removal Editorarrow-up-right to create permanent presets:

Lookup

Reverse search of world nodes and spawned entities

Inspecting chunkmasks

RedHotTools lets you look up chunk masking of existing items at runtime.

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You can inspect chunkmasks of player or NPC equipment via AppearanceCreatorMod; check Submeshes, Materials and Chunks -> ACM for details.

Components

For player or NPC clothing, you can use the Watch tab. Find the component in the corresponding puppet's component array:

Entities

TBD

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