This file defines the resources needed for each of the vehicle's appearances. Some important fields are below:
baseEntityType: name that exists in the Base Types Map and mapped to the correct .ent file
baseEntityType
commonCookData: the .cookedapp file that stores a copy of the data for faster loading
commonCookData
name: the appearance's name that is listed in its .ent file
name
parentAppearance: the appearance this one inherits information from
parentAppearance
proxyMesh: the .mesh file loaded for rendering the vehicle at a distance (confirmation needed)
proxyMesh
resolvedDependencies: resources loaded right away (confirmation needed)
resolvedDependencies
looseDependencies: resources loaded lazily (confirmation needed)
looseDependencies
Last updated 3 years ago