NPV - V as custom NPC

How to create your V as an NPC

Created by @manavortex Published May 13 2023

This guide will show you how to do the following things:

  • Setting up a Wolvenkit project with the prepared example files

  • Creating your V's head in Blender (has its own sub-page)

  • Adding them as an NPC to spawn them with AppearanceMenuMod (has its own sub-page)

Difficulty:

Easy, but not trivial: you don't need any prior knowledge, but the whole structure is complex, and if you make mistakes, you will end up missing files.

It uses the following versions:

  • Cyberpunk 2077 game version >= 1.6

  • WolvenKit >= 8.9.1 — the Nightly version from 2023-04-29 is stable.

This tutorial should cover your basic needs, but there are many more guides and resources about NPV creation outside of this wiki. You can find them here.

Preparation

I have prepared an example project (Nexusmana's mega) for you again, but due to the complexity of V's head mesh, you have to do a little bit of prep work here.

Don't worry, I'll walk you through it step by step.

The character preset

To create a face, we need to know the following numeric values from the character creator:

  • Eyes

  • Eyebrows

  • Nose

  • Mouth

  • Jaw

  • Ears

Find the mirror in V's apartment and note them down, or load a savegame in Cybercat.

Setting up the files

Body gender:

As a rule of thumb, I'll document the process for an NPV with a female body gender, because as we all know, the other doesn't exist I have one of those. In doubt, double-check paths.

  1. Download the example project of files from mana's mega or Nexus and load up your Wolvenkits

  2. In Windows Explorer, find the prepared folders per body gender:

body gender
file path

female

tutorial\npv\your_female_character

male

tutorial\npv\your_male_character

  1. Delete the one you're not using (do one project per NPC. No, really, I mean it.)

Now it's time to do the actual work.

  • If you want to create your V's head for Cyberpunk, read on here

  • If you already have a head mesh and just want to set up the file structure, read on here

You'll be editing these two

Last updated

Revision created

GITBOOK-540: added hint about dynamic appearances to tutorial page