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Script Manager

What is the script manager? How do I use it?

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For more information, see Scripting with wscript

For a step-by-step walkthrough on how to edit a script file, see .

You can toggle the script manager via Tools -> Script Manager.

It looks like this:

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Adding scripts

Enter a name in the box at the bottom of the panel and click the "Add" button. That will create a new script file in your .

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Tabs

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General

Contains a selection of runnable scripts for various workflows, e.g.

  • Export_Vehicle_Ent when

  • Export_Ent for characters (see )

  • export_streamingsectors for

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Hook

This section contains the settings for

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UI

This section lets you add your own UI items.

Exporting Vehicles
Exporting Characters to Blender
File Validation

Tools

Documentation of the "Tool" menu in Wolvenkit's taskbar

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Depot Generator

Tool for building a depot, a collection of extracted game assets to use them in other tools such as .

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Sound Modding Tool

<info>

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Script Manager

See for details

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Import Tool

See for details

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Export Tool

see for details

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Hash Tool

<to be done>

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Settings

Script Manager

Tools: Import/Export UI

What are the Import/Export tools? What do they do?

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This page provides the UI documentation for the Import/Export tool. For a documentation of the functionality, see Import/Export.

For documentation of the individual import/export settings, find the child-pages of Usage -> Import/Export

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What are the Import Export tools?

To edit a REDengine file, it first needs to be converted to a more accessible format. This is where the Import/Export tools come in.

Before moving files (or in cases of OCD), please note the section.

As of Wolvenkit 8.9.0, you can find both the import and the export tool in the menu "Tools":

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UI Preview

You can browse the file structure via Wolvenkit's Project Explorer. Here's how it looks:

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Import Tool

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Importing will overwrite files in archive without a prompt. Do a backup from time to time!

If you mess up a file beyond repair, you can restore it to default by selecting the "replace with original" option from the right-click menu.

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For detailed documentation of the different import settings, check the .

UI element
Explanation

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Export Tool

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Exporting will overwrite already-existing files in raw without a prompt.

The Export Tool lets you export any files in your project's archive directory:

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For detailed documentation of the different export settings, check the .

UI element
Explanation

Import Tool
Export Tool

Paste Settings

Pastes the Import Settings from the previous step to the currently active file.

This will not work if you copy/paste between incompatible file types.

Paste Settings

Pastes the Export Settings from the previous step to the currently active file.

This will not work if you copy/paste between incompatible file types.

Import Selected

Imports anything you checked in the left-hand list

Import All

Imports all files in your project. âš  This button will always export everything, regardless of your filter.

Refresh

Refreshes the file list on the left

Reset Settings

Restores the Import Settings to default

Copy Settings

Copies the Import Settings of your currently selected file (h0_000_pwa_c__basehead.glb in the screenshot above) so that you can paste them to other files.

Export Selected

Exports anything you checked in the left-hand list

Export All

Exports all files in your project. âš  This button will always export everything, regardless of your filter.

Refresh

Refreshes the file list on the left

Reset Settings

Restores the Export Settings to default

Copy Settings

Copies the Export Settings of your currently selected file (h0_000_pwa_c__basehead.mesh in the screenshot above) so that you can paste them to other files.

corresponding subpage
corresponding subpage
Annotated example. For more information about the files, see below.
This is your import tool. For detailed documentation of the different export settings, check the corresponding subpage.
This is your export tool. For detailed documentation of the different export settings, check the corresponding subpage.
Tools: Import/Export UI
Configuring File Validation
Script file path
World Editing
MLSetupBuilder