Converting between texture frameworks
Once, there was only one framework and everyone modded in harmony, but then everything changed when the fire nation attacked.
Summary
Published: Feb 03 2024 by mana vortex Last documented edit: Feb 03 2024 by mana vortex
Which texture frameworks exist?
As of February 2024, there are two texture frameworks (and if the heavens are kind, there won't be any more):
Also known as "UV" or "KS UV", this was the initial body and tattoo framework from early 2022, created by Zosoab70 and AllKnowingLion, and released by their team account, "KnowSo". Download UV Modders Resource under Miscellaneous files
Supported body mods:
(F) Solo Original
(F) Solo Small
(F) Solo Ultimate
(F) Solo 2.0 -Unreleased-
(F) Paragon Body -Unreleased-
(F) Vanilla Plus
(F) Songbird Body
(F) Songbird Body 2.0 -Unreleased-
(F) Vanilla High Feet (Alternate UV Framework base body file)
(M) Adonis
(M) Atlas
Texture files
The texture files for UV are separated by body gender.
femme arms
None separate from body texture yet
femme body
Skins:
base\4k\common\body\wa\textures\d02_naked.xbm
base\4k\common\body\wa\textures\n02_naked.xbm
base\4k\common\body\wa\textures\wa_base_rm02.xbm
Tattoos:
base\4k\common\overlays\fullbody_overlay_d01.xbm
base\4k\common\overlays\glow_overlay_d01.xbm
femme head
Skins:
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_000_pwa_c__basehead_d01.xbm
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_n01.xbm
Tattoo:
base\4k\common\overlays\wa_head_overlay_d01.xbm
base\4k\common\overlays\wa_head_glow_d01.xbm
masc arms
None separate from body texture yet
masc body
Skins:
base\4k\common\body\ma\textures\d03_naked.xbm
base\4k\common\body\ma\textures\n03_naked.xbm
base\4k\common\body\ma\textures\ma_base_rm03.xbm
Tattoos:
base\4k\common\overlays\ma_fullbody_overlay_d01.xbm
base\4k\common\overlays\ma_glow_overlay_d01.xbm
masc head
Skins:
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\textures\h0_000_pma_c__basehead_d01.xbm
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\textures\h0_000_pma_c__basehead_n01.xbm
Tattoos:
base\4k\common\overlays\wa_head_overlay_d01.xbm
base\4k\common\overlays\wa_head_glow_d01.xbm
Skintones/Material instances (masc & femme)
base\characters\common\skin\player_mat_instance
From early 2023, this framework also known as "VTK", created by xBaebsae, has a different UV layout. Download Modding Resources under Miscellaneous files
Supported body mods
(F) Hyst Enhanced Big Breasts (EBB)
(F) Hyst Realistic Booty (RB)
(F) Hyst Enhanced Big Breasts + Realistic Booty (EBBRB)
(F) Hyst Enhanced Big Breasts: Push (EBBP)
(F) Hyst Enhanced Big Breasts + Realistic Booty: Push (EBBRBP)
(F) Hyst Enhanced Vanilla Body (EVB)
(F) Vanilla HD (Big and Small Breasts)
Tattoo Files
femme arms
base\characters\player\femme\body\arms\textures\femme_arm_left_01_overlay.xbm
base\characters\player\femme\body\arms\textures\femme_arm_right_01_overlay.xbm
femme head
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\textures\h0_001_pwa_c__basehead_overlay.xbm
femme body
base\v_textures\body\v_overlay.xbm
base\v_textures\body\v_glow.xbm
masc arms
??
masc head
??
masc body
??
What's the difference?
Primarily, the basic difference is the UV layout of the body/arm textures between the base version of the UV Framework, and VTK. Beyond that other features include:
Arms on same texture as the rest for basic version
Arms on different texture
Add-on version for further arm texture layout options
Requires/utilizes Unique Arms by Halvkyrie
Unique Normals map for base version
Same body overlays for each body gender (?)
Unique normals maps for arms with Add-on version
Emissive (glow) overlay
Separate body overlays for each body gender
Alternate Texture for foot submeshes
Emissive (glow) overlay
Unique Normals map for base version
Cyberarms built in to base version
Unique Skintone .mi (Material instance) files
Unique Eyebrows
(TODO: post screenshots with outlines)
Last updated