Quests
Reacting to quest states by script
Last updated
Reacting to quest states by script
Last updated
Published: Jan 31 2025 by Last documented update: Jan 31 2025 by
This page lists events that let you react to quest changes
You can observe QuestTrackerGameController.OnStateChanges
, or look at how it's registered and register your own callback using NewProxy()
When a quest journal entry changes. If yours doesn't work like expect, please check out this post by psiberx on Discord.
Snippet kindly provided by TheManualEnhancer