Adding items: Atelier integration
How to set up an atelier store for your mod
This guide will detail how to add an Atelier store with your items. It is part of the Adding new items ArchiveXL tutorial, but you can complete these steps independently.
You need to install the VirtualAtelier mod for this. You also have to add it to your mod's requirements, as the store won't work if users don't have it installed.
Generating an icon
First of all, download the template archive (kindly provided by Apart) and find the folder virtual_atelier_inkatlas_icon_template
atelier_icon_template.inkatlas << map for the game
atelier_icon_template.png << 200x200px image for a final slot
atelier_icon_template.xbm << game texture
virtual_atelier_png_to_xbm_import_settings.png << image, also embedded here
Put the .inkatlas and .xbm into your project (if you're using the example project, they should go into the ops
folder). Then, rename them to atelier_icon
:
tutorial
torso
my_custom_shirt
ops
- my_shirt_factory.csv
- translation_strings.json
- preview_icons.inkatlas
- preview_icons.xbm
- atelier_icon.inkatlas <<<
- atelier_icon.xbm <<<
Now, create your icon. The process is the same as for "preview images". The resulting slot will be named slot_01
.
Creating the atelier file
Visit this website and fill out the information:
Store ID (characters only, w/o spaces, '-', '_' and etc.)
MyTutorialAtelierStore
Store Name
My Tutorial Atelier Store
Atlas Resource
tutorial/torso/my_custom_shirt/ops/atelier_icon.inkatlas
⚠Make sure to replace all backward slashes with forward slashes here!
Texture Part
slot_01
Now, add your item.
TweakDBID
as defined in your yaml, e.g.
Items.my_custom_shirt_redwhite
Price
Whatever price you want, 0 means that it's free
Quality
Are we settling for anything but legendary here?
Ignore "Icon path" and "description", we have these in the item itself.
Click "Add Item". Repeat the process with as many items as you want.
Click "Generate".
Placing the atelier file
Move the atelier file from your download folder to WolvenKit's resources
folder:
resources
- tutorial_my_custom_tshirt.archive.xl
- tutorial_my_custom_tshirt.yaml
r6
tweaks
- MyTutorialAtelierStore-atelier-store.reds << new file
Now, it's time to test! Install the mod and start Cyberpunk.
If starting Cyberpunk via WolvenKit does not generate your atelier store, install the mod and launch the game by regular means.
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