# Intro

### Quick ways to get started with REDscript

* Read on [setup-for-vscode](https://wiki.redmodding.org/redscript/getting-started/setup-for-vscode "mention") ( [VSCode extension with IDE features](https://github.com/jac3km4/redscript-ide-vscode))
* Check out [redscript-in-2-minutes](https://wiki.redmodding.org/redscript/language/intro/redscript-in-2-minutes "mention")
* Look up[ example game patches](https://github.com/jac3km4/redscript/blob/master/resources/patches.reds)
* Learn [how-to-create-a-hook](https://wiki.redmodding.org/redscript/language/intro/how-to-create-a-hook "mention") (copied from [GitHub's Discussion page](https://github.com/jac3km4/redscript/discussions/66))
* Read other pages of this wiki!

### Useful resources

* [API documentation for in-game types](https://jac3km4.github.io/cyberdoc): A searchable compendium including native functions, classes, etc. For more detailed information, check out the database link below.
* [Decompiled game code](https://codeberg.org/adamsmasher/cyberpunk): Game functions as a zip
* [Native database](https://nativedb.red4ext.com/): Classes, enums, and bitfields, searchable by text. Functions and fields are included, but can't be searched. You might find more info here than in the API documentation alone!
