SpatialQueriesSystem

Documents the SpatialQueriesSystem class and its functions.

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Invoking SpatialQueriesSystem

To invoke the spatial queries system, use the following Global function:

sqs = Game.SpatialQueriesSystem()

Sub-functions

GetGeometryDescriptionSystem

GetGeometryDescriptionSystem() : ref:GeometryDescriptionSystem;

GetPlayerObstacleSystem

GetPlayerObstacleSystem() : ref:PlayerObstacleSystem;

Overlap

Overlap(primitiveDimension : Vector4, position : Vector4, rotation : EulerAngles, optional collisionGroup : CName, out result : TraceResult) : Bool;

SyncRaycastByCollisionGroup

SyncRaycastByCollisionGroup(start : Vector4, end : Vector4, optional collisionGroup : CName, out result : TraceResult, optional staticOnly : Bool, optional dynamicOnly : Bool) : Bool;

SyncRaycastByCollisionPreset

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