TimeSystem
Documents the TimeSystem class and its functions.
Invoking TimeSystem
times = Game.GetTimeSystem()Sub-functions
GetGameTime
GetGameTime() : GameTime;GetGameTimeStamp
GetGameTimeStamp() : Float;GetSimTime
GetSimTime() : EngineTime;IsPausedState
IsPausedState() : Bool;IsTimeDilationActive
RealTimeSecondsToGameTime
RegisterDelayedListener
RegisterIntervalListener
RegisterListener
RegisterScriptableSystemIntervalListener
SetGameTimeByHMS
SetGameTimeBySeconds
SetIgnoreTimeDilationOnLocalPlayerZero
SetPausedState
SetTimeDilation
SetTimeDilationOnLocalPlayerZero
UnregisterListener
UnsetTimeDilation
UnsetTimeDilationOnLocalPlayerZero
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