UserSettings

Documents the UserSettings class and its functions.

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Invoking UserSettings

To invoke the user settings, use the following Global function:

us = Game.UserSettings()

Sub-functions

ConfirmChanges

ConfirmChanges();

GetGroup

GetGroup(groupPath : CName) : ref:ConfigGroup;

GetMenuIndex

GetMenuIndex() : Int32;

GetRootGroup

GetRootGroup() : ref:ConfigGroup;

GetUserSettingsLoadStatus

GetVar

HasGroup

HasVar

NeedsConfirmation

NeedsLoadLastCheckpoint

NeedsRestartToApply

RejectChanges

RequestConfirmationDialog

RequestLoadLastCheckpointDialog

RequestNeedsRestartDialog

RequestRestoreDefaultDialog

RestoreVarToDefault

SetMenuIndex

WasModifiedSinceLastSave

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