WorkspotGameSystem
Documents the WorkspotGameSystem class and its functions.
Invoking WorkspotGameSystem
wgs = Game.GetWorkspotSystem()Sub-functions
GetDeviceUser
GetDeviceUser(deviceID : EntityID) : ref:GameObject;GetExtendedInfo
GetExtendedInfo(actor : ref:GameObject) : ref:ExtendedWorkspotInfo;GetIdOfExitAnim
GetIdOfExitAnim(actor : ref:GameObject, animName : CName) : Int32;HardResetPlaybackToStart
HasExitNodes
IsActorInWorkspot
IsInVehicleWorkspot
IsReactionAvailable
MountToVehicle
PlayInDevice
PlayInDeviceSimple
PlayNpcInWorkspot
ResetPlaybackToStart
SendAdjustAndPlaySignal
SendDebugCommand
SendDebugCommandEnt
SendDebugCommandFunctionalTests
SendDynamicSyncBindSignal
SendDynamicSyncUnbindSignal
SendEventToConnectedSpots
SendFastExitSignal
SendForwardSignal
SendJumpCommandEnt
SendJumpToAnimEnt
SendJumpToTagCommandEnt
SendPlaySignal
SendReactionSignal
SendSlowExitSignal
StopInDevice
StopNpcInWorkspot
SwitchSeatVehicle
UnmountFromVehicle
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