CameraSystem

Documents the CameraSystem class and its functions. This system is responsible for managing the different cameras and camera modes in the game.

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Invoking CameraSystem

To invoke the camera system, use the following Global function:

cams = Game.GetCameraSystem()

Sub-functions

AbandonBlendCamera

AbandonBlendCamera();

GetActiveCameraData

GetActiveCameraData() : CameraData;

GetActiveCameraForward

GetActiveCameraForward() : Vector4;

GetActiveCameraFOV

GetActiveCameraFOV() : Float;

GetActiveCameraRight

GetActiveCameraUp

GetActiveCameraWorldTransform

GetAspectRatio

PrepareBlendCamera

ProjectPoint

UnprojectPoint

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