DeviceSystem

Documents the DeviceSystem class and its functions.

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Invoking DeviceSystem

To invoke the device system, use the following Global function:

devs = Game.DeviceSystem()

Sub-functions

AddDynamicConnection

AddDynamicConnection(deviceEntityID : PersistentID, deviceClassName : CName, parentEntityID : PersistentID, parentClassName : CName);

DEBUG_GetAncestorsData

DEBUG_GetAncestorsData(entityID : EntityID, out outDevicesData : array:DeviceRef);

DEBUG_GetChildrenData

DEBUG_GetChildrenData(entityID : EntityID, out outDevicesData : array:DeviceRef);

DEBUG_GetDescendantsData

DEBUG_GetParentsData

GetAllAncestors

GetAllDescendants

GetChildren

GetNodePosition

GetParents

RemoveDynamicConnection

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