EffectorSystem
Documents the EffectorSystem class and its functions.
Invoking EffectorSystem
efrs = Game.EffectorSystem()Sub-functions
ApplyEffector
ApplyEffector(objID : EntityID, instigator : wref:GameObject, recordID : TweakDBID, optional parentRecordID : TweakDBID);GetEffectorsByID
GetEffectorsByID(objID : EntityID, recordID : TweakDBID, outEffectors : array:wref:Effector);GetEffectorsList
GetEffectorsList(objID : EntityID, outEffectors : array:wref:Effector);IsEffectorPresent
IsEffectorPresent(objID : EntityID, recordID : TweakDBID) : Bool;RemoveEffector
RemoveEffectorsByID
Last updated