RestrictMovementAreaManager
Documents the RestrictMovementAreaManager class and its functions.
Invoking RestrictMovementAreaManager
rmam = Game.RestrictMovementAreaManager()Sub-functions
AssignRestrictMovementArea
AssignRestrictMovementArea(npcEntityID : EntityID, restrictMovementArea : NodeRef) : Bool;FindPointInRestrictMovementArea
FindPointInRestrictMovementArea(npcEntityID : EntityID, referencePoint : Vector4, out restrictMovementAreaPoint : Vector4) : Bool;GetAllPuppetsInRestrictMovementArea
GetAllPuppetsInRestrictMovementArea(area : RestrictMovementArea) : array:EntityID;HasAssignedRestrictMovementArea
HasAssignedRestrictMovementArea(npcEntityID : EntityID) : Bool;IsPointInPursuitZone
IsPointInRestrictMovementArea
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