IWatchdogSystem
Documents the IWatchdogSystem class and its functions.
Invoking IWatchdogSystem
ws = Game.IWatchdogSystem()Sub-functions
HasActiveFallback
HasActiveFallback(entityId : EntityID, fallbackCategory : CName) : Bool;IsFallbackForced
IsFallbackForced(fallbackCategory : CName) : Bool;IsFallbackHandled
IsFallbackHandled(fallbackCategory : CName) : Bool;SetForcedFallback
SetForcedFallback(fallbackCategory : CName, isForced : Bool);Last updated