gameTimeSystem
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Use with everything time-based:
real time
time in V's storyline
REDengine simulation time
time dilation (e.g. when activating Sandevistan)
You can convert real-time to/from game-time with the table below (or use [this.RealTimeSecondsToGameTime]):
GameTime to RealTime
24:00:00.000 to 03:00:00.000
00:08:00.000 to 00:01:00.000
00:01:00.000 to 00:00:07.500
Time elapsed in V's storyline.
Real time, as a timestamp epoch.
REDengine simulation time.
Whether V or NPCs are currently using time dilation (usually via cyberware, e.g. Sandevistan).
Convert from real-time seconds to game time.
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