gameTransactionSystem

Functions

GiveMoney(target: handle:gameObject, amount: Int32, currency: CName) -> Bool

Known currency values: n"money".

RemoveMoney(obj: handle:gameObject, amount: Int32, currency: CName) -> Bool

Known currency values: n"money".

TransferMoney(source: handle:gameObject, target: handle:gameObject, amount: Int32, currency: CName) -> Bool

Known currency values: n"money".

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