AnimationSystem

Documents the AnimationSystem class and its functions.

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Invoking AnimationSystem

To invoke the animation system, use the following Global function:

anims = Game.GetAnimationSystem()

Sub-functions

EnterCombatMode

EnterCombatMode(entityId : EntityID);

ExitCombatMode

ExitCombatMode(entityId : EntityID);

SetForcedVisible

SetForcedVisible(entityId : EntityID, value : Bool);

SetForcedVisibleOnlyInFrustum

SetForcedVisibleOnlyInFrustum(entityId : EntityID, value : Bool);

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