GameplayLogicPackageSystem
Documents the GameplayLogicPackageSystem class and its functions.
Invoking GameplayLogicPackageSystem
glps = Game.GetGameplayLogicPackageSystem()Sub-functions
ApplyPackage
ApplyPackage(object : wref:GameObject, instigator : wref:GameObject, packageID : TweakDBID);ApplyPackages
ApplyPackages(object : wref:GameObject, instigator : wref:GameObject, packageID : TweakDBID, applyCount : Uint32);GetAppliedPackages
GetAppliedPackages(object : wref:GameObject, out outPackageIDs : array:TweakDBID);RemoveEntry
RemoveEntry(entityID : EntityID);RemovePackage
RemovePackages
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