FxSystem

Documents the FxSystem class and its functions.

triangle-exclamation

Invoking FxSystem

To invoke the fx system, use the following Global function:

fs = Game.FxSystem()

Sub-functions

SpawnEffect

SpawnEffect(resource : FxResource, transform : WorldTransform, optional ignoreTimeDilation : Bool) : ref:FxInstance;

SpawnEffectOnGround

SpawnEffectOnGround(resource : FxResource, transform : WorldTransform, optional maxDistance : Float, optional minDistance : Float) : ref:FxInstance;

Last updated