FxSystem
Documents the FxSystem class and its functions.
Invoking FxSystem
fs = Game.FxSystem()Sub-functions
SpawnEffect
SpawnEffect(resource : FxResource, transform : WorldTransform, optional ignoreTimeDilation : Bool) : ref:FxInstance;SpawnEffectOnGround
SpawnEffectOnGround(resource : FxResource, transform : WorldTransform, optional maxDistance : Float, optional minDistance : Float) : ref:FxInstance;Last updated