EffectorSystem

Documents the EffectorSystem class and its functions.

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Invoking EffectorSystem

To invoke the effector system, use the following Global function:

efrs = Game.EffectorSystem()

Sub-functions

ApplyEffector

ApplyEffector(objID : EntityID, instigator : wref:GameObject, recordID : TweakDBID, optional parentRecordID : TweakDBID);

GetEffectorsByID

GetEffectorsByID(objID : EntityID, recordID : TweakDBID, outEffectors : array:wref:Effector);

GetEffectorsList

GetEffectorsList(objID : EntityID, outEffectors : array:wref:Effector);

IsEffectorPresent

IsEffectorPresent(objID : EntityID, recordID : TweakDBID) : Bool;

RemoveEffector

RemoveEffectorsByID

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