IWatchdogSystem

Documents the IWatchdogSystem class and its functions.

triangle-exclamation

Invoking IWatchdogSystem

To invoke the watchdog system, use the following Global function:

ws = Game.IWatchdogSystem()

Sub-functions

HasActiveFallback

HasActiveFallback(entityId : EntityID, fallbackCategory : CName) : Bool;

IsFallbackForced

IsFallbackForced(fallbackCategory : CName) : Bool;

IsFallbackHandled

IsFallbackHandled(fallbackCategory : CName) : Bool;

SetForcedFallback

SetForcedFallback(fallbackCategory : CName, isForced : Bool);

Last updated