> For the complete documentation index, see [llms.txt](https://wiki.redmodding.org/cyber-engine-tweaks/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.redmodding.org/cyber-engine-tweaks/cet-functions/events/onoverlayopen.md).

# onOverlayOpen

This event get triggered when the [CET Overlay](/cyber-engine-tweaks/console/usage.md) gets shown.

Use this to keep track of the overlays state, and e.g. to only draw your own UI when CETs overlay is visible. Use it in conjunction with [onOverlayClose](/cyber-engine-tweaks/cet-functions/events/onoverlayclose.md) to get a proper on/off switch case.

## Usage Example

#### Display a warning message when the [CET Overlay](/cyber-engine-tweaks/console/usage.md) is opened:

{% code title="init.lua" %}

```lua
-- onOverlayOpen
registerForEvent('onOverlayOpen', function()
    
    -- get player
    local player = Game.GetPlayer()
    
    -- bail early if player doesn't exists
    if not player then
        return
    end
    
    -- display warning message
    player:SetWarningMessage('Overlay is open')

end)
```

{% endcode %}

## Advanced Example

#### Render an ImGui window when the [CET Overlay](/cyber-engine-tweaks/console/usage.md) is opened:

{% hint style="info" %}
This example use the [onDraw](/cyber-engine-tweaks/cet-functions/events/ondraw.md) event, which is triggered continuously. Make sure to [check the documentation](/cyber-engine-tweaks/cet-functions/events/ondraw.md) before any modification.
{% endhint %}

{% code title="init.lua" %}

```lua
-- set initial var
local isOverlayVisible = false

-- onOverlayOpen
registerForEvent('onOverlayOpen', function()
    isOverlayVisible = true
end)

-- onOverlayClose
registerForEvent('onOverlayClose', function()
    isOverlayVisible = false
end)

-- onDraw
-- this event is triggered continuously
registerForEvent('onDraw', function()
    
    -- bail early if overlay is not open
    if not isOverlayVisible then
        return
    end
    
    -- draw ImGui window
    if ImGui.Begin('Window Title', ImGuiWindowFlags.AlwaysAutoResize) then
        ImGui.Text('Hello World!')
    end
    
    ImGui.End()
    
end)
```

{% endcode %}


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://wiki.redmodding.org/cyber-engine-tweaks/cet-functions/events/onoverlayopen.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
