An overview of how to use CET to create custom mods
Preface
In the early days of Cyberpunk 2077 modding, we noticed a lack of discipline and proper use of the SDK provided by CET. So we strongly recommend you read the documentation and understand what is expected of you and your mods.
Getting Started
Before you start, it is highly recommended to check out the Modding Resources page
If you are using VSCode, make sure to also pick up the CET VSCode extension
Next, it is recommended to read through the Scripts and Mod Structure page, which gives an overview on how to create a mod / run a single script. It also covers the basic elements of a mod
Once you've made yourself familiar with how a general mod is structured and how to interact with the game, you might want to read up on the different functions offered by CET itself, such as Events, Keybinds, Overrides and more.