Cheat Sheet: Body
Which body parts are where?
On this page, you can find information how the Cyberpunk player body is set up, along with its file paths.
While you can use this information to show/hide parts of the player body via chunkmasks, you might consider using ArchiveXL tags instead.
Many of the mesh files are pulled in via morphtargets. If you want to create a body mod, you need to edit both.
Player Base Body
male body
base\characters\common\player_base_bodies\player_man_average\t0_000_pma_base__full.mesh
t0_000_pma_base__full
female body
base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full.mesh
t0_000_pwa_base__full
female body, big boobs
base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full_breast_big.mesh
applied by morphtarget
female body, small boobs
base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full_breast_small.mesh
applied by morphtarget
female body, flat feet
base\characters\common\player_base_bodies\player_female_average\l0_000_pwa_base__cs_flat.mesh
l0_000_pwa_base__cs_flat
Seamfix meshes
These meshes cover up seams at arms and shoulders, where the mesh edges might show gaps.
male body
base\characters\common\player_base_bodies\player_man_average\t0_000_pma_base__full_seamfix.mesh
t0_000_pma_base__full_seamfix
female body
base\characters\common\player_base_bodies\player_female_average\t0_000_pwa_base__full_seamfix.mesh
t0_000_pwa_base__full_seamfix
Head
The player base heads (and scars, tattoos, cyberware) are defined in .app files in the folder base\characters\head\player_base_heads\appearances\head
For a guide on how to actually use those things, check the NPV guide.
Male body gender
eyes
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\he_000_pma_c__basehead.mesh
he_000_pma__basehead
teeth
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\ht_000_pma_c__basehead.mesh
ht_000_pma__basehead
eyebrows
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\heb_000_pma_c__basehead.mesh
heb_000_pma__basehead_morph
pimples
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\hx_000_pma_c__basehead_pimples_01.mesh
hx_000_pma__morphs_pimples_01
freckles
base\characters\head\player_base_heads\player_man_average\h0_000_pma_c__basehead\hx_000_pma_c__basehead_makeup_freckles_01.mesh
hx_000_pma__morphs_makeup_freckles_01
Female body gender
eyes
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\he_000_pwa_c__basehead.mesh
he_000_pwa__basehead
teeth
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\ht_000_pwa_c__basehead.mesh
ht_000_pwa__basehead
eyebrows
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\heb_000_pwa_c__basehead.mesh
heb_000_pwa__basehead_morph
pimples
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\hx_000_pwa_c__basehead_pimples_01.mesh
hx_000_pwa__morphs_pimples_01
freckles
base\characters\head\player_base_heads\player_female_average\h0_000_pwa_c__basehead\hx_000_pwa_c__basehead_makeup_freckles_01.mesh
hx_000_pwa__morphs_makeup_freckles_01
Arms
The player base body does not come with arms attached — this makes it easier to switch out the different kinds of cyberarms.
You can look up the component names and their properties in the .ent files per body gender in these folders:
Default (female)
base\characters\common\player_base_bodies\player_female_average\arms_hq
a0_001_pwa_base_hq__full
a0_001_pwa_base_hq__full
left_arm
right_arm
a0_000_pwa_base__fists
Default (male)
base\characters\common\player_base_bodies\player_man_average\arms_hq
a0_001_pma_base_hq__full
a0_001_pma_base_hq__full
left_arm
right_arm
a0_000_pma_base__fists
Mantis Blades (female)
base\characters\cyberware\player\a0_003__mantisblade\entities\a0_003_wa__mantisblades.ent
a0_003_wa__mantisblade_upperarm_left
a0_003_wa__mantisblade_upperarm_right
Mantis Blades (male)
base\characters\cyberware\player\a0_003__mantisblade\entities\a0_003_ma__mantisblades.ent
a0_003_ma__mantisblade_upperarm_left
a0_003_ma__mantisblade_upperarm_right
Gorilla Arms (female)
base\characters\cyberware\player\a0_005__strongarms\entities\a0_005_wa__strongarms.ent
a0_005_wa__strongarms_holstered_r
a0_005_wa__strongarms_holstered_l
a0_005_wa__strongarms_l
a0_005_wa__strongarms_r
a0_005_wa__strongarms_photo_mode_r
a0_005_wa__strongarms_photo_mode_l
Gorilla Arms (male)
base\characters\cyberware\player\a0_005__strongarms\entities\a0_005_ma__strongarms.ent
a0_005_ma__strongarms_holstered_r
a0_005_ma__strongarms_holstered_l
a0_005_ma__strongarms_l
a0_005_ma__strongarms_r
a0_005_ma__strongarms_photo_mode_r
a0_005_ma__strongarms_photo_mode_l
Rocket Launcher
base\characters\cyberware\player\a0_006__launcher
Monowire (female)
base\characters\cyberware\player\a0_002__monowire_whip\entities\a0_002_wa__monowire_whip.ent
a0_002_wa__monowire_whip_l_cableless
a0_002_wa__monowire_whip_r_cableless
Monowire (male)
base\characters\cyberware\player\a0_002__monowire_whip\entities\a0_002_ma__monowire_whip.ent
a0_002_ma__monowire_whip_l_cableless
a0_002_ma__monowire_whip_r_cableless
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