🔍Analysing other mods
This guide will walk you through analysing or extracting archive files from tutorial resources or other mods.
Required: WolvenKit
Please keep in mind that you are looking at somebody else's work. Always credit if you use anything from other peoples' mods, unless it's explicitly stated that you don't have to!
Some modders don't want their mods to be unbundled. Most people don't mind if you do it for your own personal use, but you should seek permission and respect their decision.
For a documentation on how to use Wolvenkit CLI, see here. Unless you have a very good reason to use the console, you probably don't want to.
Step 1: Switch to mod browser

You can now add the content to your project just like you do it with game files:
Step 2: Find the correct files
The folders in the mod browser correspond to the names of the .archive files you have installed.
E.g., To find all .mlsetup
(colour definition) files inside the Netrunning Suits mod, search for:
archive:ArchiveXL_Netrunner > .mlsetup
If you want all mesh files from the Custom T-Shirt Mod, search for
archive:my_tshirt > .mesh
f you want to know more, you can read up on Wolvenkit's search.
Step 3: Add the files to your project
Select the file that you want to add by checking the box. Then right-click on it, and click on the Add selected items to project
option.

That's it!
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