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Systems
AchievementSystem
ActivityLogSystem
AINavigationSystem
AnimationSystem
AttitudeSystem
AudioSystem
BlackboardSystem
CameraSystem
CommunitySystem
CompanionSystem
CoverManager
DamageSystem
DebugCheatsSystem
DebugVisualizerSystem
DelaySystem
DeviceSystem
EffectorSystem
EffectSystem
EntitySpawnerEventsBroadcaster
FxSystem
gameAutoSaveSystem
gameICombatQueriesSystem
gameIGameRulesSystem
gameIPlayerManager
GamePersistencySystem
GameplayLogicPackageSystem
GameTagSystem
gameuiICharacterCustomizationSystem
gameuiIUIObjectsLoaderSystem
GlobalTvSystem
GodModeSystem
ICooldownSystem
IDebugDrawHistorySystem
IMountingFacility
InfluenceMapSystem
InteractionManager
InventoryManager
IWatchdogSystem
JournalManager
LevelAssignmentSystem
LocationManager
LootManager
MappinSystem
NavigationSystem
ObjectPoolSystem
PhotoModeSystem
PingSystem
PlayerSystem
PrereqManager
PreventionSpawnSystem
QuestsSystem
questTutorialManager
ReactionSystem
RestrictMovementAreaManager
RuntimeInfo
SceneSystem
ScriptableSystemsContainer
ScriptsDebugOverlaySystem
SenseManager
SpatialQueriesSystem
StatPoolsSystem
StatsDataSystem
StatsSystem
StatusEffectSystem
SubtitleHandlerSystem
TargetingSystem
TelemetrySystem
TeleportationFacility
TimeSystem
TrafficSystem
TransactionSystem
UISystem
UserSettings
VehicleSystem
VisionModeSystem
WeatherSystem
WorkspotGameSystem
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stringType
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Systems
Raw list of all systems classes. Some of these are not actually systems. This page is a work in progress.
📚
Documented Systems
GetAchievementSystem
1
GetAchievementSystem
(
self
:
GameInstance
)
:
ref
:
AchievementSystem
;
Copied!
AchievementSystem
GetActivityLogSystem
1
GetActivityLogSystem
(
self
:
GameInstance
)
:
ref
:
ActivityLogSystem
;
Copied!
ActivityLogSystem
GetAINavigationSystem
1
GetAINavigationSystem
(
self
:
GameInstance
)
:
ref
:
AIINavigationSystem
;
Copied!
AINavigationSystem
GetAnimationSystem
1
GetAnimationSystem
(
self
:
GameInstance
)
:
ref
:
AnimationSystem
;
Copied!
AnimationSystem
GetAttitudeSystem
1
GetAttitudeSystem
(
self
:
GameInstance
)
:
ref
:
AttitudeSystem
;
Copied!
AttitudeSystem
GetAudioSystem
1
GetAudioSystem
(
self
:
GameInstance
)
:
ref
:
AudioSystem
;
Copied!
AudioSystem
GetBlackboardSystem
1
GetBlackboardSystem
(
self
:
GameInstance
)
:
ref
:
BlackboardSystem
;
Copied!
BlackboardSystem
GetCameraSystem
1
GetCameraSystem
(
self
:
GameInstance
)
:
ref
:
CameraSystem
;
Copied!
CameraSystem
GetCommunitySystem
1
GetCommunitySystem
(
self
:
GameInstance
)
:
ref
:
CommunitySystem
;
Copied!
CommunitySystem
GetCompanionSystem
1
GetCompanionSystem
(
self
:
GameInstance
)
:
ref
:
CompanionSystem
;
Copied!
CompanionSystem
GetCoverManager
1
GetCoverManager
(
self
:
GameInstance
)
:
ref
:
CoverManager
;
Copied!
CoverManager
GetDamageSystem
1
GetDamageSystem
(
self
:
GameInstance
)
:
ref
:
DamageSystem
;
Copied!
DamageSystem
GetDebugCheatsSystem
1
GetDebugCheatsSystem
(
self
:
GameInstance
)
:
ref
:
DebugCheatsSystem
;
Copied!
DebugCheatsSystem
GetQuestsSystem
1
GetQuestsSystem
(
self
:
GameInstance
)
:
ref
:
QuestsSystem
;
Copied!
QuestsSystem
GetTimeSystem
1
GetTimeSystem
(
self
:
GameInstance
)
:
ref
:
TimeSystem
;
Copied!
TimeSystem
GetVehicleSystem
1
GetVehicleSystem
(
self
:
GameInstance
)
:
ref
:
VehicleSystem
;
Copied!
VehicleSystem
GetAutoSaveSystem
1
GetAutoSaveSystem
(
self
:
GameInstance
)
:
ref
:
gameAutoSaveSystem
;
Copied!
gameAutoSaveSystem
GetCharacterCustomizationSystem
1
GetCharacterCustomizationSystem
(
self
:
GameInstance
)
:
ref
:
gameuiICharacterCustomizationSystem
;
Copied!
gameuiICharacterCustomizationSystem
GetCombatQueriesSystem
1
GetCombatQueriesSystem
(
self
:
GameInstance
)
:
ref
:
gameICombatQueriesSystem
;
Copied!
gameICombatQueriesSystem
GetCooldownSystem
1
GetCooldownSystem
(
self
:
GameInstance
)
:
ref
:
ICooldownSystem
;
Copied!
ICooldownSystem
GetDebugDrawHistorySystem
1
GetDebugDrawHistorySystem
(
self
:
GameInstance
)
:
ref
:
IDebugDrawHistorySystem
;
Copied!
IDebugDrawHistorySystem
⚠
GetDebugPlayerBreadcrumbs
1
GetDebugPlayerBreadcrumbs
(
self
:
GameInstance
)
:
ref
:
DebugPlayerBreadcrumbs
;
Copied!
GetDebugVisualizerSystem
1
GetDebugVisualizerSystem
(
self
:
GameInstance
)
:
ref
:
DebugVisualizerSystem
;
Copied!
DebugVisualizerSystem
GetDelaySystem
1
GetDelaySystem
(
self
:
GameInstance
)
:
ref
:
DelaySystem
;
Copied!
DelaySystem
GetDeviceSystem
1
GetDeviceSystem
(
self
:
GameInstance
)
:
ref
:
DeviceSystem
;
Copied!
DeviceSystem
GetEffectorSystem
1
GetEffectorSystem
(
self
:
GameInstance
)
:
ref
:
EffectorSystem
;
Copied!
EffectorSystem
GetEntitySpawnerEventsBroadcaster
1
GetEntitySpawnerEventsBroadcaster
(
self
:
GameInstance
)
:
ref
:
EntitySpawnerEventsBroadcaster
;
Copied!
EntitySpawnerEventsBroadcaster
GetFxSystem
1
GetFxSystem
(
self
:
GameInstance
)
:
ref
:
FxSystem
;
Copied!
FxSystem
GetGameEffectSystem
1
GetGameEffectSystem
(
self
:
GameInstance
)
:
ref
:
EffectSystem
;
Copied!
EffectSystem
GetGameplayLogicPackageSystem
1
GetGameplayLogicPackageSystem
(
self
:
GameInstance
)
:
ref
:
GameplayLogicPackageSystem
;
Copied!
GameplayLogicPackageSystem
GetGameRulesSystem
1
GetGameRulesSystem
(
self
:
GameInstance
)
:
ref
:
gameIGameRulesSystem
;
Copied!
gameIGameRulesSystem
GetGameTagSystem
1
GetGameTagSystem
(
self
:
GameInstance
)
:
ref
:
GameTagSystem
;
Copied!
GameTagSystem
GetGlobalTVSystem
1
GetGlobalTVSystem
(
self
:
GameInstance
)
:
ref
:
GlobalTvSystem
;
Copied!
GlobalTvSystem
GetGodModeSystem
1
GetGodModeSystem
(
self
:
GameInstance
)
:
ref
:
GodModeSystem
;
Copied!
GodModeSystem
GetInfluenceMapSystem
1
GetInfluenceMapSystem
(
self
:
GameInstance
)
:
ref
:
InfluenceMapSystem
;
Copied!
InfluenceMapSystem
GetInteractionManager
1
GetInteractionManager
(
self
:
GameInstance
)
:
ref
:
InteractionManager
;
Copied!
InteractionManager
GetInventoryManager
1
GetInventoryManager
(
self
:
GameInstance
)
:
ref
:
InventoryManager
;
Copied!
InventoryManager
GetJournalManager
1
GetJournalManager
(
self
:
GameInstance
)
:
ref
:
JournalManager
;
Copied!
JournalManager
GetLevelAssignmentSystem
1
GetLevelAssignmentSystem
(
self
:
GameInstance
)
:
ref
:
LevelAssignmentSystem
;
Copied!
LevelAssignmentSystem
GetLocationManager
1
GetLocationManager
(
self
:
GameInstance
)
:
ref
:
LocationManager
;
Copied!
LocationManager
GetLootManager
1
GetLootManager
(
self
:
GameInstance
)
:
ref
:
LootManager
;
Copied!
LootManager
GetMappinSystem
1
GetMappinSystem
(
self
:
GameInstance
)
:
ref
:
MappinSystem
;
Copied!
MappinSystem
GetMountingFacility
1
GetMountingFacility
(
self
:
GameInstance
)
:
ref
:
IMountingFacility
;
Copied!
IMountingFacility
GetNavigationSystem
1
GetNavigationSystem
(
self
:
GameInstance
)
:
ref
:
NavigationSystem
;
Copied!
NavigationSystem
GetObjectPoolSystem
1
GetObjectPoolSystem
(
self
:
GameInstance
)
:
ref
:
ObjectPoolSystem
;
Copied!
ObjectPoolSystem
GetPersistencySystem
1
GetPersistencySystem
(
self
:
GameInstance
)
:
ref
:
GamePersistencySystem
;
Copied!
GamePersistencySystem
GetPhotoModeSystem
1
GetPhotoModeSystem
(
self
:
GameInstance
)
:
ref
:
PhotoModeSystem
;
Copied!
PhotoModeSystem
GetPingSystem
1
GetPingSystem
(
self
:
GameInstance
)
:
ref
:
PingSystem
;
Copied!
PingSystem
GetPlayerManagerSystem
1
GetPlayerManagerSystem
(
self
:
GameInstance
)
:
ref
:
gameIPlayerManager
;
Copied!
gameIPlayerManager
GetPlayerSystem
1
GetPlayerSystem
(
self
:
GameInstance
)
:
ref
:
PlayerSystem
;
Copied!
PlayerSystem
GetPrereqManager
1
GetPrereqManager
(
self
:
GameInstance
)
:
ref
:
PrereqManager
;
Copied!
PrereqManager
GetPreventionSpawnSystem
1
GetPreventionSpawnSystem
(
self
:
GameInstance
)
:
ref
:
PreventionSpawnSystem
;
Copied!
PreventionSpawnSystem
GetReactionSystem
1
GetReactionSystem
(
self
:
GameInstance
)
:
ref
:
ReactionSystem
;
Copied!
ReactionSystem
GetRestrictMovementAreaManager
1
GetRestrictMovementAreaManager
(
self
:
GameInstance
)
:
ref
:
RestrictMovementAreaManager
;
Copied!
RestrictMovementAreaManager
GetSceneSystem
1
GetSceneSystem
(
self
:
GameInstance
)
:
ref
:
SceneSystem
;
Copied!
SceneSystem
GetScriptableSystemsContainer
1
GetScriptableSystemsContainer
(
self
:
GameInstance
)
:
ref
:
ScriptableSystemsContainer
;
Copied!
ScriptableSystemsContainer
GetScriptsDebugOverlaySystem
1
GetScriptsDebugOverlaySystem
(
self
:
GameInstance
)
:
ref
:
ScriptsDebugOverlaySystem
;
Copied!
ScriptsDebugOverlaySystem
GetSenseManager
1
GetSenseManager
(
self
:
GameInstance
)
:
ref
:
SenseManager
;
Copied!
SenseManager
⚠
GetSettingsSystem
1
GetSettingsSystem
(
self
:
GameInstance
)
:
ref
:
UserSettings
;
Copied!
GetSpatialQueriesSystem
1
GetSpatialQueriesSystem
(
self
:
GameInstance
)
:
ref
:
SpatialQueriesSystem
;
Copied!
SpatialQueriesSystem
GetStatPoolsSystem
1
GetStatPoolsSystem
(
self
:
GameInstance
)
:
ref
:
StatPoolsSystem
;
Copied!
StatPoolsSystem
GetStatsDataSystem
1
GetStatsDataSystem
(
self
:
GameInstance
)
:
ref
:
StatsDataSystem
;
Copied!
StatsDataSystem
GetStatsSystem
1
GetStatsSystem
(
self
:
GameInstance
)
:
ref
:
StatsSystem
;
Copied!
StatsSystem
GetStatusEffectSystem
1
GetStatusEffectSystem
(
self
:
GameInstance
)
:
ref
:
StatusEffectSystem
;
Copied!
StatusEffectSystem
GetSubtitleHandlerSystem
1
GetSubtitleHandlerSystem
(
self
:
GameInstance
)
:
ref
:
SubtitleHandlerSystem
;
Copied!
SubtitleHandlerSystem
GetTargetingSystem
1
GetTargetingSystem
(
self
:
GameInstance
)
:
ref
:
TargetingSystem
;
Copied!
TargetingSystem
GetTelemetrySystem
1
GetTelemetrySystem
(
self
:
GameInstance
)
:
ref
:
TelemetrySystem
;
Copied!
TelemetrySystem
GetTeleportationFacility
1
GetTeleportationFacility
(
self
:
GameInstance
)
:
ref
:
TeleportationFacility
;
Copied!
TeleportationFacility
GetTrafficSystem
1
GetTrafficSystem
(
self
:
GameInstance
)
:
ref
:
TrafficSystem
;
Copied!
TrafficSystem
GetTransactionSystem
1
GetTransactionSystem
(
self
:
GameInstance
)
:
ref
:
TransactionSystem
;
Copied!
TransactionSystem
GetTutorialManager
1
GetTutorialManager
(
self
:
GameInstance
)
:
ref
:
questTutorialManager
;
Copied!
questTutorialManager
GetUIObjectsLoaderSystem
1
GetUIObjectsLoaderSystem
(
self
:
GameInstance
)
:
ref
:
gameuiIUIObjectsLoaderSystem
;
Copied!
gameuiIUIObjectsLoaderSystem
GetUISystem
1
GetUISystem
(
self
:
GameInstance
)
:
ref
:
UISystem
;
Copied!
UISystem
GetVisionModeSystem
1
GetVisionModeSystem
(
self
:
GameInstance
)
:
ref
:
VisionModeSystem
;
Copied!
VisionModeSystem
GetWatchdogSystem
1
GetWatchdogSystem
(
self
:
GameInstance
)
:
ref
:
IWatchdogSystem
;
Copied!
IWatchdogSystem
GetWeatherSystem
1
GetWeatherSystem
(
self
:
GameInstance
)
:
ref
:
WeatherSystem
;
Copied!
WeatherSystem
GetWorkspotSystem
1
GetWorkspotSystem
(
self
:
GameInstance
)
:
ref
:
WorkspotGameSystem
;
Copied!
WorkspotGameSystem
⚠
Non-Systems
1
GetEngineTime
(
self
:
GameInstance
)
:
EngineTime
;
Copied!
1
GetFrameNumber
(
self
:
GameInstance
)
:
Uint64
;
Copied!
1
GetGameTime
(
self
:
GameInstance
)
:
GameTime
;
Copied!
1
GetNodeTransform
(
self
:
GameInstance
,
nodeRef
:
GlobalNodeRef
,
out transform
:
Transform
)
:
Bool
;
Copied!
1
GetPlaythroughTime
(
self
:
GameInstance
)
:
EngineTime
;
Copied!
1
GetRuntimeInfo
(
self
:
GameInstance
)
:
ref
:
RuntimeInfo
;
Copied!
1
GetSimTime
(
self
:
GameInstance
)
:
EngineTime
;
Copied!
Previous
Global
Next
AchievementSystem
Last modified
1yr ago
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Contents
Documented Systems
GetAchievementSystem
GetActivityLogSystem
GetAINavigationSystem
GetAnimationSystem
GetAttitudeSystem
GetAudioSystem
GetBlackboardSystem
GetCameraSystem
GetCommunitySystem
GetCompanionSystem
GetCoverManager
GetDamageSystem
GetDebugCheatsSystem
GetQuestsSystem
GetTimeSystem
GetVehicleSystem
GetAutoSaveSystem
GetCharacterCustomizationSystem
GetCombatQueriesSystem
GetCooldownSystem
GetDebugDrawHistorySystem
GetDebugPlayerBreadcrumbs
GetDebugVisualizerSystem
GetDelaySystem
GetDeviceSystem
GetEffectorSystem
GetEntitySpawnerEventsBroadcaster
GetFxSystem
GetGameEffectSystem
GetGameplayLogicPackageSystem
GetGameRulesSystem
GetGameTagSystem
GetGlobalTVSystem
GetGodModeSystem
GetInfluenceMapSystem
GetInteractionManager
GetInventoryManager
GetJournalManager
GetLevelAssignmentSystem
GetLocationManager
GetLootManager
GetMappinSystem
GetMountingFacility
GetNavigationSystem
GetObjectPoolSystem
GetPersistencySystem
GetPhotoModeSystem
GetPingSystem
GetPlayerManagerSystem
GetPlayerSystem
GetPrereqManager
GetPreventionSpawnSystem
GetReactionSystem
GetRestrictMovementAreaManager
GetSceneSystem
GetScriptableSystemsContainer
GetScriptsDebugOverlaySystem
GetSenseManager
GetSettingsSystem
GetSpatialQueriesSystem
GetStatPoolsSystem
GetStatsDataSystem
GetStatsSystem
GetStatusEffectSystem
GetSubtitleHandlerSystem
GetTargetingSystem
GetTelemetrySystem
GetTeleportationFacility
GetTrafficSystem
GetTransactionSystem
GetTutorialManager
GetUIObjectsLoaderSystem
GetUISystem
GetVisionModeSystem
GetWatchdogSystem
GetWeatherSystem
GetWorkspotSystem
Non-Systems