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DebugCheatsSystem
Documents the DebugCheatsSystem class and its functions.
NOT DOCUMENTED We currently don't have information on how these functions work. They are being documented here for visibility.
At this time it does appear that most debug / god related commands do not function as their underlying supporting code was likely stripped from the shipped game.

Invoking DebugCheatsSystem

To invoke the debug cheats system, use the following Global function:
1
dcs = Game.GetDebugCheatsSystem()
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Sub-functions

DecreaseGlobalTimeDilation

DecreaseGlobalTimeDilation
Info & Usage
1
DecreaseGlobalTimeDilation();
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DecreasePlayerTimeDilation

DecreasePlayerTimeDilation
Info & Usage
1
DecreasePlayerTimeDilation();
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EnableCheat

EnableCheat
Info & Usage
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EnableCheat(object : ref:GameObject, cheatType : gamecheatsystemFlag, enable : Bool) : Bool;
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HasCheat

HasCheat
Info & Usage
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HasCheat(object : ref:GameObject, gmType : gamecheatsystemFlag) : Bool;
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IncreaseGlobalTimeDilation

IncreaseGlobalTimeDilation
Info & Usage
1
IncreaseGlobalTimeDilation();
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IncreasePlayerTimeDilation

IncreasePlayerTimeDilation
Info & Usage
1
IncreasePlayerTimeDilation();
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ToggleCheat

ToggleCheat
Info & Usage
1
ToggleCheat(object : ref:GameObject, gmType : gamecheatsystemFlag) : Bool;
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Last modified 8mo ago